Garage Scene

Unreal project 5 For Starloop Studios - all rights reserved.

Final Degree Project — Multimedia Degree (UOC)

This project is my final submission for the Bachelor’s Degree in Multimedia at the Universitat Oberta de Catalunya (UOC).

My goal was to create a fully developed 3D environment from scratch, applying the complete production pipeline: from concept design and blockout to modeling, UV mapping, baking, texturing, lighting, and final rendering.

The scene includes various props and details designed to enhance storytelling and atmosphere, while maintaining a focus on technical optimization for real-time applications.

This project represents my ability to work across multiple disciplines, combining environment art and prop creation, with careful attention to composition, modularity, and visual appeal.

Tools used: Maya, ZBrush, Substance Painter, Unreal Engine, Photoshop.

Thank you for taking the time to view my work!

Garage

Project setup (Assets - PBR Textures - Materials - 3D Models)

Project setup (Assets - PBR Textures - Materials - 3D Models)

Lightning - Cameras - Particles System

Lightning - Cameras - Particles System

Shoot

Shoot

Shoot

Shoot